It s About Pirates Ship Customization: 150+ Parts and Build Basics
A practical look at It s About Pirates ship customization: 150+ discoverable parts, plus separately documented weapon mounts, upgrade stats, and dated Steam details.
What It s About Pirates Ship Customization Really Covers
It s About Pirates ship customization includes a documented long-term collection of over 150 unique parts discovered throughout your adventures, with quests across different pirate realms expanding that collection. The official material does not establish that all 150+ collectible parts alter combat, so any such effect is for reference only until verified. Separately, creator footage documents weapon mounts and upgrade stats used in run builds.
Elderwoof Games, which both develops and publishes the game, frames the whole thing as a survivors-like: blast waves of enemies, collect loot, upgrade the ship, survive mythical sea monsters. The store page lays out the supporting numbers clearly:
- Automatic or manual aiming
- 30 adventures to sail through
- 10 distinct captains
- 6 factions with unique abilities
- Over 140 items to shape your build
- Loot that unlocks new ship skins
- An Endless mode plus Steam leaderboards
Notice the documented split: items shape builds, the 150+ ship parts form a vessel-customization collection, and skins are a separate cosmetic reward layer. Whether the collectible parts are installed as combat hardware is for reference only until verified.
Weapons and Mount Slots: Where It s About Pirates Ship Customization Gets Tactical
The store page name-drops the headline hardware — flamethrowers, harpoons, mortars, "and a vast arsenal of deadly upgrades" — and tells you to combine weapons and items strategically to craft powerful builds. What the page does not do is explain slot placement. That detail shows up in creator footage.
In a gameplay video from the channel City, the player finds that the ship has distinct hardpoints rather than one generic weapon list. A cannon occupies a forward mount, a flamethrower reported to the rear, and rams and swivels attach separately. Treat the table below as player experience, not documentation.
| Hardware | What the footage shows | Practical read |
|---|---|---|
| Cannons | Base-damage upgrades, level tiers, several slots | Reliable backbone damage |
| Harpoons | Base damage, pierce damage, level tiers | Good single-target poke |
| Mortars | Multi-shot projectile upgrades | Area coverage |
| Flamethrowers | Installed on a rear mount | Close-range burn |
| Rams (spike, heavy) | Described in-game as slicing through enemies | Rewards contact play |
| Swivels (grapeshot, sniper) | Spread projectiles at close range; long-range variant | Fills gaps in your damage profile |
One small but expensive habit appeared repeatedly in that footage: buying a weapon and then forgetting to equip it. The shop and the loadout screen are separate steps, so check your empty mounts after every purchase.
The Stats Behind It s About Pirates Ship Customization
Level-up choices in this game are stat packages, not just shiny objects. Across the video, the recurring upgrade currencies were base damage, pierce damage, elemental damage, critical chance, reload speed, range, vitality, morale, plunder, and luck. Some items trade one against another — the creator picked up a beer jug that reduced sailing speed while raising morale and plunder, and a pendant that added damage at the cost of morale.
Morale is the interesting loose thread. The player explicitly said he did not know what the stat did, and nothing in the official material explains it. So treat morale as unresolved rather than assuming it is a damage multiplier. Elemental and pierce upgrades, by contrast, showed up constantly as clean add-ons to whatever weapon you already run.
Good It s About Pirates ship customization starts with picking one damage identity early — raw cannon damage, pierce, or elemental — and then letting the random offers feed that identity instead of splitting your gold three ways.
A Simple Routine for Better It s About Pirates Ship Customization
The footage makes one thing obvious: decisions compound. A short routine keeps runs from drifting.
- Fill empty mounts before chasing tiers. An unoccupied hardpoint contributes nothing to your damage.
- Pick a damage lane at the first level-up. The player defaulted to base cannon damage early and it carried the run.
- Watch your crew count. In the video, taking heavy hits also cost crew members, and crew slots came from hiring officers with their own bonuses.
- Use the auto-upgrade option as a floor, not a ceiling. It quietly spends gold, so review your loadout afterward.
- Track both currencies. Gold paid for weapons and upgrades; a separate gem total fed a "Syndicate" menu the creator did not explain on camera.
A note on the crew system: the store page confirms 10 captains and 6 factions with unique abilities, but it does not detail crew mechanics. Everything above about officers, crew bonuses, and stat rolls on hire is player observation from a single playthrough, so expect variance.
Before You Buy: A Dated Steam Snapshot
Because storefront numbers move, here is a frozen look at what the official listing showed when it was captured for this article. Nothing in this table should be read as a live value.
| Detail | Value recorded on 2026-11-09 |
|---|---|
| Release date | November 6, 2026 |
| Developer / publisher | Elderwoof Games |
| All reviews | Mixed — 67% of 34 user reviews positive |
| Price observed | $9.98, a 15% introductory discount from $11.75 |
| Offer window | Introductory offer labeled as ending November 16 |
| Listed extras | One DLC item at $3.99; two bundles (Soulstone Survivors, Endless Rails) |
| Languages | English plus 12 more, interface support listed |
| Input | Developers recommend a controller |
All figures above come from the Steam store listing as captured on 2026-11-09 and reflect that single observation; reviews, pricing, and promotions change.
Two practical takeaways. First, the game is Windows-only per the listed system requirements, with a GTX 1050 / 2 GB RAM floor and an RTX 2060 / 4 GB RAM recommendation. Second, the controller note is worth heeding — the video player used a gamepad and relied on stick movement plus a breeze boost.
For live pricing, patch notes, and community reviews, always check the It's About Pirates page on Steam directly rather than trusting a cached snapshot.
FAQ
How many parts are available for It s About Pirates ship customization? The Steam listing states over 150 unique parts discovered throughout your adventures, with quests in different pirate realms expanding your collection. That figure was recorded from the store page on 2026-11-09.
Are ship parts cosmetic, or do they change combat? The official store page confirms 150+ collectible ship parts, build-shaping weapons/items, and separate ship skins, but it does not state that every collectible part changes combat. Any combat effect of the 150+ parts is for reference only until verified.
Can I change my build in the middle of a run? Yes, within limits. Player experience shows upgrade choices appearing after surviving a day at sea, with weapon purchases, equipping, and stat packages all available between waves. You cannot, however, undo a purchase, so plan your gold.
Does It s About Pirates ship customization differ by captain or faction? The store page confirms 10 captains and 6 factions with unique abilities, but it does not break down how each one alters parts or loadouts. The supplied references leave that question open, so consult the official page before committing to a captain.
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